Post-Jam Patch 1.0.1
Hello! We just released a post-jam patch that addresses some feedback players had during the jam. We are planning to release a bigger patch with new mechanics and new content later on, but for now these are the changes:
- Made player hitbox smaller
- Made it obvious turrets can be killed
- Exchanged the last rewind-clock with a pause-clock (players could get stuck there)
- Increased slash motion-blur color contrast
- The title screen text now waits for a button press and is not automatically disappearing after 2 seconds
- Fixed a bug where the player animation could get stuck briefly
- Fixed a bug where two specific turrets wouldn't come back to life after a rewind
- Tweaked wall collision
Files
Chrono Control
You are trapped in a 10 second time loop. Can you use time shifting abilities and break out of it?
Status | Released |
Authors | Heg28, Ancari, MunkyKong |
Genre | Action |
Tags | 2D, Bullet Hell, Pixel Art, Singleplayer, Top-Down |
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